Aion 2 Assassin Daevanion boards
Daevanion boards are the node grids where an Assassin spends Daevanion crystals. This guide shows which nodes to take on each board for a PvE damage build, in what order, and what they cost. The route was worked out from the game client's board layouts and a community Assassin guide, and takes the nodes for Heart Gore, Insignia Explosion, Quick Slice, Ambush, Storm Rampage and every orange node.
Not checked in game. The route and the crystal numbers come from the sources listed below (checked 25 Oct 2026); patches can change them. If the game shows something different, trust the game.
The short version
- The four PvE boards cost 285 crystals to follow the route. You can earn up to 416 by level 45, so there is room to spare.
- Take the goals on each board in numbered order. The nodes for Heart Gore, Insignia Explosion, Quick Slice come first.
- Azphel is a PvP board (level 45). The PvE route takes nothing from it.
| Board | Opens at level | Goals | Crystals for the route |
|---|---|---|---|
| Nezekan | 12 | 9 | 63 |
| Zikel | 20 | 9 | 65 |
| Vaizel | 30 | 9 | 69 |
| Triniel | 40 | 11 | 88 |
Where to get Daevanion crystals
| Source | Crystals |
|---|---|
| Levels 12 to 45 | 136 |
| Sealed dungeons (the ? on the map) | 122 |
| Regional side quests | 58 |
| Shugo Festival Shop | 50 |
| Nightmare Shop (Growth tab) | 50 |
In total that is up to 416 crystals.
The route, board by board
Nezekan board (opens at level 12)
The route below takes 38 nodes for 63 crystals. Gold numbered circles are the goals, in the order to take them; small gold dots are the nodes on the way; the cyan ring is where you start.
| # | Node | What it gives | Crystals |
|---|---|---|---|
| 1 | Quick Slice | Skill node: Quick Slice +1 level | 3 |
| 2 | Heart Gore | Skill node: Heart Gore +1 level | 3 |
| 3 | Combat Speed | Combat Speed +1.5%. You attack faster. | 4 |
| 4 | Ambush | Skill node: Ambush +1 level | 3 |
| 5 | Insignia Explosion | Skill node: Insignia Explosion +1 level | 3 |
| 6 | Cooldown Reduction | Cooldown Reduction +1.5%. Your skills come back sooner. | 4 |
| 7 | Combat Speed | Combat Speed +1.5%. You attack faster. | 4 |
| 8 | Storm Rampage | Skill node: Storm Rampage +1 level | 3 |
| 9 | Cooldown Reduction | Cooldown Reduction +1.5%. Your skills come back sooner. | 4 |
Zikel board (opens at level 20)
The route below takes 36 nodes for 65 crystals. Gold numbered circles are the goals, in the order to take them; small gold dots are the nodes on the way; the cyan ring is where you start.
| # | Node | What it gives | Crystals |
|---|---|---|---|
| 1 | Quick Slice | Skill node: Quick Slice +1 level | 3 |
| 2 | Heart Gore | Skill node: Heart Gore +1 level | 3 |
| 3 | Damage Boost | Damage Boost +1.5%. Everything you hit takes more damage. | 4 |
| 4 | Storm Rampage | Skill node: Storm Rampage +1 level | 3 |
| 5 | Insignia Explosion | Skill node: Insignia Explosion +1 level | 3 |
| 6 | Damage Boost | Damage Boost +1.5%. Everything you hit takes more damage. | 4 |
| 7 | Ambush | Skill node: Ambush +1 level | 3 |
| 8 | Damage Tolerance | Damage Tolerance +1.5%. You take less damage. | 4 |
| 9 | Damage Tolerance | Damage Tolerance +1.5%. You take less damage. | 4 |
Vaizel board (opens at level 30)
The route below takes 42 nodes for 69 crystals. Gold numbered circles are the goals, in the order to take them; small gold dots are the nodes on the way; the cyan ring is where you start.
| # | Node | What it gives | Crystals |
|---|---|---|---|
| 1 | Heart Gore | Skill node: Heart Gore +1 level | 3 |
| 2 | Quick Slice | Skill node: Quick Slice +1 level | 3 |
| 3 | Insignia Explosion | Skill node: Insignia Explosion +1 level | 3 |
| 4 | Ambush | Skill node: Ambush +1 level | 3 |
| 5 | Critical Damage Boost | Critical Damage Boost +1.5%. Your critical hits hit harder. | 4 |
| 6 | Storm Rampage | Skill node: Storm Rampage +1 level | 3 |
| 7 | Critical Damage Boost | Critical Damage Boost +1.5%. Your critical hits hit harder. | 4 |
| 8 | Critical Damage Tolerance | Critical Damage Tolerance +1.5%. Critical hits on you hurt less. | 4 |
| 9 | Critical Damage Tolerance | Critical Damage Tolerance +1.5%. Critical hits on you hurt less. | 4 |
Triniel board (opens at level 40)
The route below takes 55 nodes for 88 crystals. Gold numbered circles are the goals, in the order to take them; small gold dots are the nodes on the way; the cyan ring is where you start.
| # | Node | What it gives | Crystals |
|---|---|---|---|
| 1 | Heart Gore | Skill node: Heart Gore +1 level | 3 |
| 2 | Insignia Explosion | Skill node: Insignia Explosion +1 level | 3 |
| 3 | Quick Slice | Skill node: Quick Slice +1 level | 3 |
| 4 | Multi-Hit Chance | Multi-Hit Chance +1.5%. More chance to hit more than once. | 4 |
| 5 | Multi-Hit Chance | Multi-Hit Chance +1.5%. More chance to hit more than once. | 4 |
| 6 | Ambush | Skill node: Ambush +1 level | 3 |
| 7 | Multi-Hit Chance | Multi-Hit Chance +1.5%. More chance to hit more than once. | 4 |
| 8 | Storm Rampage | Skill node: Storm Rampage +1 level | 3 |
| 9 | Multi-Hit Resist | Multi-Hit Resist +1.5%. Less chance of being hit more than once. | 4 |
| 10 | Multi-Hit Resist | Multi-Hit Resist +1.5%. Less chance of being hit more than once. | 4 |
| 11 | Multi-Hit Resist | Multi-Hit Resist +1.5%. Less chance of being hit more than once. | 4 |
What the orange nodes do
Orange nodes cost 4 crystals each and sit in the corners of a board. The route takes all of them. The ones that only lower the damage you take are taken in the second lot, after the damage nodes, so your damage rises first. That ordering is this site's own choice.
| Node | Gives | In plain words | When |
|---|---|---|---|
| Combat Speed | Combat Speed +1.5% | You attack faster. | First lot |
| Cooldown Reduction | Cooldown Reduction +1.5% | Your skills come back sooner. | First lot |
| Damage Boost | Damage Boost +1.5% | Everything you hit takes more damage. | First lot |
| Damage Tolerance | Damage Tolerance +1.5% | You take less damage. | Second lot (it only lowers the damage you take) |
| Critical Damage Boost | Critical Damage Boost +1.5% | Your critical hits hit harder. | First lot |
| Critical Damage Tolerance | Critical Damage Tolerance +1.5% | Critical hits on you hurt less. | Second lot (it only lowers the damage you take) |
| Multi-Hit Chance | Multi-Hit Chance +1.5% | More chance to hit more than once. | First lot |
| Multi-Hit Resist | Multi-Hit Resist +1.5% | Less chance of being hit more than once. | Second lot (it only lowers the damage you take) |
| PvP Damage Boost | PvP Damage Boost +1.5% | More damage to other players. | First lot |
| PvP Damage Tolerance | PvP Damage Tolerance +1.5% | Less damage from other players. | Second lot (it only lowers the damage you take) |